AI Insights · Timothy · July 2022
Top 5 Gacha Games Performance in Turkey Q2 2022
Explore the performance metrics of the top 5 gacha games in Turkey for Q2 2022, including trends in downloads, revenue, and active users.
In the second quarter of 2022, the top 5 gacha games on a unified platform in Turkey showcased varied performance across weekly downloads, revenue, and active users. Here, we delve into the details of each game, based on data from Sensor Tower.
Head Ball 2 - Soccer Game by MASOMO LIMITED saw a notable fluctuation in its weekly downloads, starting at around 90K in late March and peaking at 115K in mid-April before stabilizing around 78K by the end of June. The weekly revenue for the game peaked at $21K in early April, then experienced a decline, hovering around $10K to $15K towards the end of the quarter. Active user numbers peaked at approximately 931K in early May, with a slight decrease to around 849K by the end of June.
8 Ball Pool™ by Miniclip.com maintained a steady trend in weekly downloads, fluctuating between 47K and 87K throughout the quarter. Revenue peaked at $23K in late March but dropped to a more consistent range of $9K to $14K by the end of June. The game’s active user base showed a peak of 923K in late April, averaging around 727K to 846K throughout the quarter.
eFootball™ 2024 from KONAMI experienced a significant drop in weekly revenue, starting at $89K in late March and descending to approximately $14K by the end of June. Downloads followed a similar trend, peaking at 96K in mid-April and dropping to around 28K by the end of the quarter. Active user numbers saw a high of 3.2M in early April, declining to about 1.7M by late June.
Sonic Forces PvP Racing Battle by SEGA showed a dramatic increase in downloads early in the quarter, reaching 110K in late April before stabilizing around 21K by the end of June. Revenue remained relatively low, peaking at $743 in early May and averaging around $300 to $400 towards the end of the quarter. Active users climbed to nearly 399K in early May, with a gradual decline to about 209K by the end of June.
Asphalt 8: Airborne by Gameloft saw a steady increase in weekly downloads, starting at 26K in late March and peaking at 34K by the end of June. Revenue showed a slight rise, reaching $895 in mid-June. Active user numbers exhibited a steady trend, peaking at 94K in late June.
For more detailed insights and comprehensive data on app performance, visit Sensor Tower.